Name | Cost Upkeep | Requirement Obsolete by | More info | |
---|---|---|---|---|
![]() | Earth Monument | 150 0 |
None None |
Monument to celebrate our true home planet, Earth. Each square around the city where this wonder is built that is already generating some trade produces one extra trade resource. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
| ||||
![]() | Great Tunnel | 300 0 |
Burrowing None |
Real deep mining. Each square around the city where this wonder is built that is already generating some production produces one extra shield resource. Requires knowledge of the technology Burrowing. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
| ||||
![]() | Antigrav Control Center | 400 0 |
Antigravity None |
All player's antigravity units will regenerate 50% of their hitpoints each turn. Requires knowledge of the technology Antigravity. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
| ||||
![]() | Oceanic Downtown | 400 0 |
Ocean Cities Oceanic terrain None |
Each oceanic city center generates 3 points more trade and production. Requires knowledge of the technology Ocean Cities. Requires Oceanic terrain on the tile. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
| ||||
![]() | Monument of Co-operation | 300 0 |
Alien Rights None |
All player's native alien units will regenerate 50% of their hitpoints each turn. Requires knowledge of the technology Alien Rights. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
| ||||
![]() | Protector | 250 0 |
City Defense None |
Provides additional protection against radiation making it possible for all cities player owns to grow 2 sizes bigger, unless growth is blocked by lack of the Basic Infrastructure. Requires knowledge of the technology City Defense. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
|