Name | Cost Upkeep | Requirement Obsolete by | More info | |
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![]() | Apollo Program | 600 0 |
Space Flight None |
All cities on the map become visible for the player who owns it -- the player always has up-to-date knowledge of all tiles with cities despite fog-of-war. It allows all players to start building spaceship parts (assuming they have researched the necessary technologies). Requires knowledge of the technology Space Flight. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Colossus | 200 0 |
Bronze Working Electricity |
Each tile around the city where this wonder is built that is already generating some trade produces one extra trade resource. Requires knowledge of the technology Bronze Working. * The discovery of Electricity will make Colossus obsolete. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Copernicus' Observatory | 300 0 |
Astronomy Automobile |
Boosts science production by 50% in the city where it is built. Requires knowledge of the technology Astronomy. * The discovery of Automobile will make Copernicus' Observatory obsolete. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Cure For Cancer | 600 0 |
Genetic Engineering None |
This stunning technological achievement makes one unhappy citizen content in each of your cities (including citizens unhappy about military activity). Requires knowledge of the technology Genetic Engineering. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Darwin's Voyage | 300 0 |
Railroad None |
Charles Darwin's voyage sparked the discovery of the evolution of the species, which inspired greater confidence in science. Gives two immediate technology advances. Requires knowledge of the technology Railroad. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Great Library | 300 0 |
Literacy Electronics |
The civilization which builds the Great Library gets every advance that at least two other teams have achieved. Requires knowledge of the technology Literacy. * The discovery of Electronics will make Great Library obsolete. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Great Wall | 300 0 |
Masonry Gunpowder |
Works as a City Wall in all your cities. Requires knowledge of the technology Masonry. * The discovery of Gunpowder will make Great Wall obsolete. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Hanging Gardens | 300 0 |
Pottery Invention |
Makes one content citizen happy in every city. In the unlikely event where there are no content citizens to get the effect of Hanging Gardens, the wonder applies to unhappy citizens instead (including those unhappy about military activity), making each content. Requires knowledge of the technology Pottery. * The discovery of Invention will make Hanging Gardens obsolete. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Hoover Dam | 600 0 |
Electronics None |
Works as if you had a Hydro Plant in every city on the same continent where the wonder is built. (This reduces pollution and increases the effects of Factories and Mfg. Plants.) Requires knowledge of the technology Electronics. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Isaac Newton's College | 400 0 |
Theory of Gravity Nuclear Fission |
Boosts science production by 100% in the city where it is built. Requires knowledge of the technology Theory of Gravity. * The discovery of Nuclear Fission will make Isaac Newton's College obsolete. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | J.S. Bach's Cathedral | 400 0 |
Religion None |
Makes two unhappy citizens content in every city of yours on the same continent where the wonder is built (including citizens unhappy about military activity). Requires knowledge of the technology Religion. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Lighthouse | 200 0 |
Map Making Magnetism |
Gives all your sea units 1 additional movement point. Requires knowledge of the technology Map Making. * The discovery of Magnetism will make Lighthouse obsolete. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Magellan's Expedition | 400 0 |
Navigation None |
Gives all sea units 1 additional movement point. Requires knowledge of the technology Navigation. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Manhattan Project | 600 0 |
Nuclear Fission None |
Requires knowledge of the technology Nuclear Fission. * Allows all players with knowledge of Rocketry to build Nuclear units. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Michelangelo's Chapel | 300 0 |
Religion Communism |
Double effects of Cathedrals, in all cities. Requires knowledge of the technology Religion. * The discovery of Communism will make Michelangelo's Chapel obsolete. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Oracle | 300 0 |
Mysticism Religion |
Doubles the effect of a Temple in every city. Does not affect citizens made unhappy by military activity. Requires knowledge of the technology Mysticism. * The discovery of Religion will make Oracle obsolete. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Pyramids | 300 0 |
Masonry Communism |
Allows you to choose any government, including those that have not yet been researched by your civilization, and without the transition period of Anarchy. Requires knowledge of the technology Masonry. * The discovery of Communism will make Pyramids obsolete. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | SETI Program | 600 0 |
Computers None |
Boosts science production in each city by 50%. Requires knowledge of the technology Computers. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Shakespeare's Theater | 400 0 |
Medicine Electronics |
Makes all angry and unhappy citizens content in the city where it is located, including citizens unhappy about military activity. Requires knowledge of the technology Medicine. * The discovery of Electronics will make Shakespeare's Theater obsolete. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | United Nations | 600 0 |
Communism None |
Allows you to choose any government, including those that have not yet been researched by your civilization, and without the transition period of Anarchy. Requires knowledge of the technology Communism. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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![]() | Women's Suffrage | 600 0 |
Industrialization None |
In all cities, the unhappiness effect of every unit is reduced by 1. This means that in a Republic, units do not cause unhappiness, and in a Democracy, aggressive units cause only 1 unhappy citizen each. Requires knowledge of the technology Industrialization. * Makes it possible to target the city building it with the action 'Help build Wonder'. |
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